sitemap
Snooker Bookshelf Snooker Calendar Snooker Clip-Art Snooker & Pool Club Directory Email Alternative Snooker Games Definition of Terms Snooker History Snooker Links Snooker Practise Routines Snooker Questions & Answers Snooker Tuition
  Games Index   
www.snookergames.co.uk

101 · 101 · 101
With help from Gordon Lyons and Blair Mahaffy.
www.spex4less.com

Cue

This game seems to be almost unknown in the UK and so only a poor reply could
be given to Don Bucher of Brantford, Ontario, when he asked about the game
back in March 2001.

Recently two more Canadians have been in touch, and the information supplied
by Gordon Lyons and Blair Mahaffy has enabled this set of rules to be compiled.
_____________________________________________________________

The object of the game is to score exactly 101 points, but the balls have no
value of their own. Instead the pockets have values. Potting a red scores the
the value of the pocket it is potted in, potting the black doubles the pocket value.

The table set for the game of 101

When playing "from hand" you may place the cue-ball anywhere within the baulk
area - you are not confined to the "D" as in snooker. And, unusually for a "potting"
game, you are not allowed to play directly at any ball within the baulk area. If it
were allowed it could give too great an advantage. This is a restriction that usually
applies only to variations of English Billiards and similar games.

Cue


The Rules of 101


The 16 balls are racked in a diamond with the red nearest the baulk placed on the
Pink spot. The black ball must be placed in the centre of the third row from the back.

Points are scored according to the value of the pocket the ball is potted in.
When the black is potted it counts double the value of the pocket.

The black ball can only be played after first potting one or more reds.

Pocket values are designated as 1, 2, 3, and 5, 10, & 15 with 1 being the pocket at
the lefthand side behind the "D" and then moving clockwise around the table with 15
being on the right behind the "D".

The break must be from behind the baulk-line but is not confined to the "D" as in snooker.

To win you must score exactly 101 points.

After each players turn, any pocketed balls are
replaced on the table. The reds must be replaced
as close to each other as possible - but without
touching, in a straight line commencing at the pink
spot and going back towards the centre of the top
cushion.

If the black is potted it is replaced immediately.
It is placed on the pink spot if it is vacant, or, if
occupied, as close to it as possible, in a straight
line towards the black spot without touching any
other ball. Before it can be played again another
red ball must be potted.

Respotting the reds in 101

REPLACING THE BALLS

Should a player pot the black and make a foul stroke in the same shot, the
black is returned to the table before the red balls, and placed on the pink
spot if it is vacant; or, if occupied, as close to it as possible, in a straight
line towards the black spot without touching any other ball.

If a foul is committed during the course of the game you lose only those
points that you have accumulated on that turn.

All the usual rules of snooker apply to this game, except that:
  • After potting a red you are not committed to playing the black.
    (You may pot as many reds as you like before attempting the black.)
  • Any pocketed reds are replaced on the table at the end of each break.

    After the cue-ball has been potted:

  • The next player may play from anywhere behind the baulk line,
    but may not play directly at any ball within the baulk area.
_____________________________________________________________

The game is best played using peas* (1-16), where if you have the
1 pea you must score exactly 100 points and if you have the 16 pea
you must score exactly 85 points.

The value of your pea is known only to yourself until you score the
appropriate number of points to win, at which time it is disclosed to
prove that with the points you've scored plus the value of the pea,
your total score is 101.

If your score (including the value of the pea) exceeds 101 you must
start over at zero again.

If on your turn you realize that you have exceeded 101 your score
automatically returns to zero. Points scored on this turn at the
table then commence from zero.

If you have not disclosed your pea, you may keep it, however if it
has been disclosed then a new pea should be obtained.

_____________________________________________________________

This game can also be played using the 15 numbered balls with the
points scored then equalling the numbers on the balls pocketed.
The same rules in general would apply.

These are the basic rules of the game as I recall them. I prefer playing it
with the numbered balls, however, it is a good game played either way.

                                                                Gordon Lyons

_____________________________________________________________

peas* - These are a set of sixteen, small numbered balls, which can be used for
deciding the order of play for games of more than two players; or for allocating
the "secret" numbers used in games like this, where the value of the numbered
ball is added to the points the player scores at the table.


Cue



Games Index

button 101

3 Reds

Bowls



button=  You are here

Brazilian Snooker

Cricket

Golf



button=  New or updated entry

button Points

Scrub

Three-Handed Snooker

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

And in the History Section...

The German Pyramid Game       The German Sausage Game       Pool       Snooker Pool (1896)

button The Spanish (or Skittle) Game



Top of Page

 

This section last updated  23rd April 2007  Site designed and created by Mike Stooke.  © All Rights Reserved.