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Stun 2
Cue

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"Stun" is probably the most useful positional shot in the game and one of the easiest to learn. It should be studied seriously by all new players.


1

The "Stun" Shot - 4
Stun - and the angled pot.

It has already been shown how useful this shot can be on a straight pot, yet it gives even greater positional accuracy when the shot is at an angle.


Diagram 1 is just a reminder of how stun can stop the cue-ball dead on a straight pot.


2

The "Stun" Shot - 5


Diagram 2 shows how stun works when the same pot is at angle. The cue-ball cannot stop dead and it is forced away at an angle somewhere around 90°.


In both cases the cue-ball would be struck in exactly the same way - just fractionally below centre and fairly hard but with little or no follow-through of the cue.


Practise the exercise below and your close control of the cue-ball should improve immensely. Experiment with this position, try to miss the reds or move them closer to the pink. Create your own variations in diferent areas of the table, perhaps using a similar shot that you played badly during a recent match.


Stun Run-Through
The "Stun" Shot - 6
4
Shows where to strike the cue-ball to play the "Stun Run-Through"

Pure Stun
The "Stun" Shot - 6
5
Shows where to strike the cue-ball to play "Pure Stun"

Stun with Screw
The "Stun" Shot - 6
6
Shows where to strike the cue-ball to play "Stun with Screw"


The striking points shown for each shot only give an indication of where to strike the cue-ball to achieve that result. The exact aiming point will always depend on the distance between the two balls, and the strength that you play the shot.


Cue


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Aiming & Potting

button Cue-Action

Cue-Ball Control

Left-hand Side

Rest Play

Right-hand Side

Screw

Stun 1    button STUN 2

Swerve

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